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Part 1 - The Dark Time
Part 5 - Later Gallifrey
Dalek Stuff
Gallifrey Biology, Culture, etc Part 2 - Time of Legend Part 6 - Future Gallifrey Dalek Timeline
Appendix and Tribute to Craig
Part 3 - Middle Gallifrey
Part 7 - Post Gallifrey


Part 4 - Modern Gallifrey

GALLIFREY STUFF

NOTE:  If you can read this line of text then the black back ground to this page didn't load.  95% of the text is colored so don't worry about it to much.  The stuff in white is all Fan Speculation and stuff from the Benny Novels.  You can read the white text by "selecting it" with your mouse.  I'll try to get this problem fixed.

    The following color code and terms are used:
information from the TV Series
                    (Including the Dimensions in Time, and Universal/BCC Telemovie, Scream of the Shalka)
information from the Novels
                    (Virgin, BCC, I Who (which isn't a novel but it's source material is))
information from The Infinity Doctors and some of Cold Fusion
                  (I put  The Infinity Doctors as an 8th Doctor sidetrip.  I admit I could be wrong.)
information from deliberately created alternate version of Doctor Who
                  (The Unbound Series, Death Comes to Time)
information from 'licensed' reference sources
                    (The Technical Manual, Monsters, The Doctor Who Cookbook and The Gallifrey Chronicles)
information from 'unreliable' sources:
                    (FASA's role-playing game, the Nth Doctor, Destiny of the Doctors (I don't trust them either, but you never know))
information from unofficial sources
                    ( Lawrence Miles' books, the Benny adventures)
information from speculative sources
                    (my own speculation, and other fan speculation.  Includes ideas from sites listed on my home page.)

?                  The event occurred approximately in this interval.
??               A pretty wild guess as to when this event took place.


GALLIFREY:
They that Walk in Shadows


        “Can you imagine silver leaves waving above a pool of liquid gold containing singing fish? Twin suns that circle and fall in a rainbow heaven, another world in another sky? If you’d like to come with me, I’ll show you all this - and it will be, I promise you, the dullest part of all. Come with me and you will see wonders that no Human has ever dreamt possible. Or stay behind and regret your staying until the day you die.”
                                            - The Doctor


The Minyan Constellation of Kasterborus
In the Kasterborus Sector.  The centermost star is Gallifrey's sun.
(seen on the back of the 3rd/4th/8th Doctor's TARDIS key)

ASTROPHYSICAL LOCATION:
         Gallifrey is in the seventh system at the heart of the Home Constellation (a Gallifreyan "constellation" refers to elements of time/relativity/location) - which is known to the Lesser Species as the Minyan constellation of Kasterborus (also known as the Kasterborus Sector).  It is named for an astrologist who also wrote Our Destiny is in the Stars.  Later myths will claim that the gods yolked him to a chariot of silver fire.  His beliefs have infiltrated the cultures of the Delphons, Phreni, and Sirians.  The Constellation of Kasterborus is located at the center (or the edge) of the Mutter's Stellian (or Stellarian) Spiral Galaxy (The Milky Way, Galaxia Kyklos) on the edge of the Capricorn Tract.  This is a close to the center of the galaxy as its possible to be without drawn into the black hole.  The Kasterborus Ice Ring, and Kasterborus Borealis are in the same sector as Gallifrey's system, but the other systems of the Kasterborus sector have no significant populations.  The Nebula of Cyclops is near enough to Gallifrey to be faintly visible.  The Kasterborus Constellation might be in the Sagittarius constellation (center of the galaxy) in the Earth skies.  In this area of space stars would be clustered so tightly that they would only be about 1/10th of a lightyear apart.  During the Rassilon Era Gallifrey is 29,000 light years from Sol III.  However by the time of the Humanian Era it is 250,000,000 light years away (it was probably moved there during the Time War or perhapse it was the only Gallifrey to survive).  During the Rassilon Era its binary coordinates are 10-0-11-0-0 by 02 from galactic 0 center.  
        Gallifrey's Dominions include several planets that would be valuable if mined (Could they contain Taranium?) 
Time Lord traffic control monitor any vessels that pass near Gallifrey's space-time location.  Traffic Control's temporal scans will detect an unschedualed Timeship about 2 minutes before it materializes and identify whether it is Gallifreyan from its molecular patina.  Space vessel must request pemission to pass through Gallifrey's space-time.  The Sisterhood of Karn draws a significant number of space vessels (probably to steal the Elixir), causing them to crash on Karn. 


The Planet Gallifrey

SYSTEM DATA:
    Gallifrey's primary star has no name. 
In order to protect Gallifrey from Vampires, the solar engineer Omega constructed a new Second Sun, which he added to Gallifrey's system.  This Second Sun is probably a small artificial one for Gallifrey is usually described as having only one sun.  The star is visible from Gallifrey and named Pogar.  Because of the twin suns the planets in system have very short nights. 
    The Gallifrey system has six planets: Gallifrey, Karn,
a frozen gas giant named Polarfrey, Kasterborus the Fibster (an asteroid) and another unknown planet (possibly Demos).  Gallifrey and Karn might be the second and third planets in the system.  Karn is located a few billion miles (could be SI or European "billion") from Gallifrey and appears to have population of no more then a few million.  Parts of Karn are covered in hexagonal crytaline rock formation.  If Gallifrey had similary rock formations it could explain the importance of hexegons in their mythology. 
   
Gallifrey is known as the Shining World of the Seventh System.  On Gallifrey the second sun rose in the south. Gallifrey's  gravity, orbital radius, star type, pressure, temperature, and oxygen levels are the same as Earth.  As Gallifrey appears to have the same orbit as Alzarius it might be draw farther from the sun every 50 years by other planets in the system.  The planet has a significant amount of Gallifreyan Zinc which is one of the strongest metals in the universe.  Gallifrey has a moon called Pazithi Gallifreya which orbits Gallifrey every 27 days.  It exerts a much stronger tidal force on the planet.   In ancient times it was known as the Virgin Moon Goddess.  It is copper (or ivory or heileotrope) colored and shines even in the sunlight. This moon has a large supply of Taranium which was mined during the Dark Time.  The "sky" outside a place that is outside of time (as Gallifrey is) still shows a constellations of stars, but  an observer can see a billions of years of star movment in just a few minutes.  Some wisps of nebula can be seen in the night sky of Gallifrey.  There are also several artificial satellites that can be seen from the surface, even during the day.  By the time of Death Comes to Time the constellations around Gallifrey appear similar to the constellations around Sol III.


Outer Gallifrey

THE PLANET GALLIFREY:      
    
Because it located in Inner Time, Gallifrey (or maybe just the Death Zone) shows up as no time and no place on TARDIS insturments.  Despite the fact that Gallifrey has been primed to resist the effects of entropy, the planet is very old and appears quite ancient.  From orbit Gallifrey is the color of rust, with brown lakes and dust-grey clouds.  There are three small oceans (which were once quite large) and several seas but less then half its surface is water.  Many of the lakes gold colored (reflecting light from the burnt orange sky?)  At night and day the sky is burnt orange and often filled with purple, green, and yellow lights.  Under certain circumstances the sky will also appear blue.  Millions of years after the installation of the Eye of Harmony, very little of Gallifrey’s original biosphere survives.  Gallifrey has more then 24 seasons - but they are similar (and dry) enough that many claim Gallifrey has no seasons.  The Autumn breezes would blow through the silver leafed trees, creating a musical effect.  At one point the planet might have been very much like Alzarius from E-Space and possibly had a Mistfall every 50 years caused by another planet pulling Gallifrey farther from its sun.  Southern Gallifrey occationally suffers blizzards.  The planet is currently in the midst of an ice age, but in the summer, Gallifrey's sun is still intense enough to cause sunburn on a human.  Despite the ice age Gallifrey's ice caps are quite tiny (probably due to the overall lack of water).  There is no argon in the atmosphere. Southern Gallifrey is considered quite wild and beautiful.  It can experiance warm Gallifreyan nights where the stars shine.  Most of Gallifrey is burnt red deserts (with orange sand) and mountains.  There are some green forests, and golden fields strewn with ruble - but they make up a minority of the terrain.  Gallifrey's surface is divided up into sectors.  The planet's highest mountain is Mount Cadon (from which flows the river Cadonflood?).  This snow topped gray-green mountain is located on the continent of Wild Endeavor and extends to the fringes of Gallifrey's atmosphere.  It is located within visual sight of the Capitol which is also found on the continent of Wild Endeavor The bulk of mount Cadon dwarfs the Capitol.  Many of the river beds are dry, though the still active River Lethe is located within walking distance of Mount CadonAnother important mountain is Mount Plutarch which is near the Lune Forest and the inland sea.  Mount Lung is located in Southern Gallifrey.  The river Cadonflood is located near Lungbarrow and (as its name implies) is know to flood from time to time.  The Soonwell Valley is 500 leagues (~3000 km) from the Capitol.  Lake Abydos might be near House Heartshaven (or Dvora).  In the modern era there are only between 3 and 9 million Gallifreyans, which leaves many settlements and roads competely abandoned. 

BIOLOGY


Memento Mori
The Gallifreyan Flower of Remembrance

       Plants: The leaves of the plant life come in the following colors : green, blue, bronze, silver, and some are transparent. There are Kaden-Wood trees (with silver leaves), Maldor Trees, Cerub Trees (with hallucinogenic truffle-flavored nuts), Hefzi Moss, Madevinia Aridosa (small desert plants that have an incredibly rapid life cycle), red-petaled orchids, Magentas (fruit tree), Trumpberries, Lushberries (probably edible), Molten Rushes (with zinc hawthorns), Grass (both in deep red and probably purple), Gallifreyan Flowers of Remembrance (Memento Mori - 6 yellow petals), Schlenk Blossoms, Grockel Root (a type of plant used to make alcohol), Nitvil (a slimy plant with healing properties) Oaks, and Sarlain (a yellow flower that resembles a Terran Daisy, Daffodil or Rose).  Some flowers glow in the dark and some might be as tall as trees.  Biotrophic fungi include Feathergills, pogsquats, skullcaps, and Cardinal's collars.


An Owl - The Symbol of Rassilon

       Animals: Invertabrates: Beatitude Flies (with golden wings), Butterflies, Bees, Gullet Grubs, Blossom Thieves, Scrubblers, Neversuch Beetles, Sandbeetles, Dustworms, Scissors Bugs, Flutterwings (3 meters by 25 meters, never land), web spinning insects, Snails, and Water-Sligs.  There are really nasty creatures that live beneath big stones.
    Marine life: Singing Fish
, Kittensharks (are hatched from eggs and presumably grow up to be Catsharks),
   
Elapids include Taipan (10 meters long and venomous snake), Venal Snakes, Bat-Snakes
    Avians:
Owls (the symbol of Rassilon), Flurry Birds, song birds,
    Mammels: Plungbolls (thumbnail sized furry creatures, live in mountains, attatch enmass to warm objects),
Taffelshrews, Fledershrews, Cobblemice (sprout wings), Rovie Mice (live in fields,  long lived if they are not killed, sometimes kept as pets), Vex (burrowing animal), Gallifreyan Womprats (1 meter long rats with fifteen legs), Pig-Rats, Flubbles (small six-legged koalas), Horse-Cats, Elephants, Pig-Bears, Baanjxx (arboreal browser, eats cerub nuts), and probably walrus.    The Doctor and Ruath re-introduced cats into the eco-system (at a point before The Infinity Doctors)

       Ancient Gallifreyan Biology:  Ancient Gallifreyans didn't evolve from apes (they do not believe they evolved from monkeys either).  Early Gallifreyans had only one heart. Most deaths were a result of heart failure.  Ancient Gallifreyans have a bypass respiratory system.  When used, the bypass system makes them very resistant to most forms of anaesthetic (but not chloroform) and stragulation.  With warning a Gallifrey can store enough oxygen in their system to be active for 20 minutes.  They can hold their breath for hours if they don't move much.  Their blood, hormones and pheremones have distinct differences from modern Gallifreyan. They usualy can't interbreed with humans.  Their children have milk teeth.  Their children aged slower then Humans and it might take hundreds of years for a Gallifreyan to mature into an adult.  An 11 year old would look like an 8 or 9 year old human, but a 16 year old would look like an earth teenager.  At around this point their aging slows dramaticly - a 48 year old would look like an 18 year old human.  Gallifreyans in their teens need as much food as a human teenager if not more.  Adult Gallifreyans eat about as much as human.  Young Gallifreyans need to sleep a little more then most humans, but after they pass First Maturation and learn to control their bodies, they only need 1-2 hours a day.  They live to be about 300 years old - or possibly forever.  They might have had the telepathic, adaptive, and regenerative abbilites similare to the Marshmen in Full Circle.   By human standards ancient Gallifreyans were tall and athletic, and the women tended to be much taller then males (this changed after when the looms were created).  The women also tended to have well developed muscels.  While a young (around 16) Gallifreyan’s telepathic powers are still developing they are vulnerable to experiencing strong emotions from large groups.  Sometimes this causes a psychic feedback where the Gallifreyan ends up reinforcing the emotions of a group.  All the adult minds of the planet were in constant telepathic entrelacement due to an organ located in their hypothalamus.  This was thought to be the greatest curse of Gallifreyan civilization. One Gallifreyan every 1,000 years was born an Individual.  Individuals could shield their minds from telepathy and had other psionic powers.  When young, Individuals also made good time pilots.  Because of their abbility to focus older Individuals often became great philosophers, scientists, and explorers.  Many became Heros.  Ancient Gallifreyans were sensitive to time and its movement.  


Modern Gallifreyan Biology

    GENETICS - Gallifreyans have Triple Helix DNA as well as TNA.  The extra third strand was added by Rassilon to make Regeneration possible.  Hidden in Gallifreyan DNA are 'killing lessons' to destroy Cacophony should she ever appear.  Time Lords share 98% of their genes with Vampires.  The DNA of every previous incarnation lies dormant inside a Gallifreyan's body.  By the time he had regenerated 7 times the Doctor (and presumably other Gallifreyans) have 69 chromosomes divided into 23 homogeneous triads.   They are vunerable to some earth viruses, like influenza, fevers, and the common cold.  They can also suffer from rheumatism.  Before the curse fades almost all Gallifreyans are sterile.  Every Gallifreyan has a Bio-Data Extract (aka biog-data extract, or D-E) sample removed and stored by Coordinator of the Matrix and veiwable only by the Coordinator, the Castellan, and members of the High Council.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata. Transmission of an extract is considered treason.  There are millions of Time Lord extracts stored in the Archival Office (implying that Gallifrey has had more then 1000 Time Lords for much of it history), but as of The Ancestor Cell a total of only 153,846 Time Lord mindes have been uploaded into the Matrix.  Exctracts of Time Lords are color coded by chapter.  Time Lord D-Es can only be accessed by the High Council or the Castellan and all accesses are logged.  Also see this site

    NERVOUS SYSTEM - Gallifreyan brains are green in color and larger then a human's.  They have Superganglion which allows them to re-order and re-program their neural pathways at will.  Among other things this allows them to separate the operation of the two hemispheres of their brains and makes them immune to some types of interrogation technology.  They can also switch off the parts of their brain that process input from various senses, allowing them to limit their vast number of senses to the same range as a human.  They have perfect memory of everything they experiance (in that incarnation) and an over greater memory storage capacity than a human.  A dormant throwback organ in their brains can allow them to sense higher dimensions (with training).  They are much more vunerable to changing magnetic fields then most humanoids are.  Depending on how their brain is currently configured, and how "off" their biorythems are it can sometimes take them a while to notice the blindingly obvious.  At the base of their brains is a seperate tertiary lobe called the Autonomic Brain that handles all body and motor functions.  This frees the rest of the brain for purely intellectual pursuits allowing them to think of over 7,432 ideas in a few minutes.  An electroencephalograph of a Gallifreyan brain will show a type of activity unlike any human brain.  Because of their extended life span Gallifreyans need to clear out some of their memories every few thousand years.  They usually store the more important memories useing telepathic circuits. Gallifreyans have a nerve cluster of major ganglion along their left collar bone beneath the left clavicle that allows them complete control over their own metabolism .  A blow at this cluster will render them unconscious. Their retinas are so sophisticated that they can almost think on their own.  In addition to rods and cones their eyes are equipped with octagons, gives them amazing night vision.  They can shift their vision outside the normal visual spectrum allowing them to see a total of 170 different levels of the electromagnetic specturm, including in some shades of ultraviolet.  There's a lot of evidence that their eye color can change depending on mood.  Their pupil response is very different from humans and can resist super intense photo-emissions that would permanenlty blind a human.  (If they remember to check) they can tell whether a humanoid is Gallifrey just by looking at them.  A regenerated Gallifreyan's, hearing and smell is better than human's and some Gallifreyans can perform biochemical analysises of what they eat including identifying blood type.  Unconcious Gallifreyans can often be awakened with a heated infusion of free radicals, antioxidants, and tannin (aka boiling tea vapor).  The scent of Celery is considered to be another powerful restorative on Gallifrey.  Many Gallifreyans are capable of amazing voice imatation.  Thus locks with voice prints are not in common use.

    CIRCULATORY SYSTEM -
Most Gallifreans are loomed with one heart.  When they regnerate they aquire a second heart that is a mirror image of the first. 
Newblood Gallifreyans are loomed with 2 hearts and have excellent control over their appearance when regenerating.  Their hearts are bivalved and each heart produces two distinct beats per cycle.  Most Gallifreyans have two hearts (a primary and a secondary) each of which usually beat 60 times per minute and normally fibrillate at a rate of 300.  A double pulse of 170 is considered more or less normal.  The electical activity of the hearts is much greater then a humans and the beats are quite powerful making it difficult for the hearts to be exactly located with a sethoscope The speed of each heart can vary and they can survive with only 1 heart beating.  Gallifreyans are trained to stop both their hearts and feign death for several hours.  Both hearts are supported by a binary vascular system.  The removal of one heart results in the temporay loss of many Gallifreyan enhancements whiile a new heart is grown.  If someone has a Gallifreyan heart transplanted into their body they will be linked to the doner Gallifreyan and it will be very difficult to kill the doner without killing the receiver as well.   A Gallifreyan's blood pressure is typically 70/70 millimeters of mercury.  Gallifreyan blood is darker than human blood and redish-orange.  It doesn't conform with any form of human blood because it has a different pathological state and lots of unusual acids.  The respiratory pigment doesn't use hemoglobin but does share some of structural characteristics of human hemoglobin.  Their blood doesn't have a type and (due to its regenerative properties) it is in a constant state of genetic flux.  It carries a uniquie artron energy signature.  Not surprisingly doesn't smell like human blood.  Because of its unique nature it can be transfused into any human without complications.  A human recipient will feel rather energized, probably because it carries oxygen (and other gases) vastly better than human blood.  They have advanced platelets detect even tiny amounts of toxins. Gallifreyan lungs can absorb every single molecule of oxygen inhaled.  They need less (only 1/4) oxygen as a human to function normally and thus they normally take only 4 breaths a minute. 
    Gallifreyans have a bypass respiratory system and a secondary cardiovascular system.  When conciously triggered, the bypass system contracts, closing off their primary respiratory passages making them very resistant to most forms of anaesthetic, ether, cyanide, stragulation, hanging, and the squeaky voice caused by helium.  Gallifreyans are also much more resistant to mercury poisoning than Humans.  Mustard Gas is still deadly however.  They lose their sense of smell when they rely on their Bypass respitory system.  The bypass respitory systems also allows them to hold their breath for several minutes and, with warning, a Gallifrey can store enough oxygen in their system to be active for 20 minutes.  If this is insuficient they can enter a trance to reduce their oxygen intake even futher allowing them to hold their breath for hours.  As Gallifreyans pass 1000 years of age their bypass respiratory system becomes less reliable and there is a chance that they won't be able to awaken from its use.  Some Gallifreyans (such as the Rani) have some trouble breathing in humid environments.  Also see this site and this site.

      PSIONICS -
Whenever two Gallifreyans meet there is a courtesy mind-touch to identify and aknowledge each other.  This allows them to recognize each other even if they are wearing a new body.  There are also able to tell if humans are telepathic or not.  Gallifreyans suffer psychic feedback, fever and headaches as their telepathic abilities mature.
Gallifreyans can use touch telepathy to form entrelacement (Contact).  If they are trying to telepathically contact one of their own incarnations they don't even need to be touching.  Indeed such contact can be made over the astral plane (the 4th Dimension) over galactic distances.   Some of them can telepathically block a person's memories back to an arbitrary point in their life.  They can also implant post-hypnotic suggestions in people who are trying to read their minds.  The Matrix also enhances the Time Lord telepathic powers.  Every Time Lord possesses a quantum of Artron Energy which gives them a unique artron energy signatureThis is significantly more life-energy than a human has.  It's possible that females might be more gifted with telepathic abbilites.  They generate Artron Energy traces that can be used by others to determine their age and identity.  The energy they possess increases by a minute amount every time they pass through the Vortex.   They are capable of absorbing lethal amounts of energy from another humanoid.  After doing so a regneration will be nessecary to eliminate the energy.  They can also donate some of their energy to recharge a TARDIS Power Cell but doing so consumes 10 years of their total lifespan.  Gallifreyans can uses a process called Soul Catching to absorb a dying Gallifreyan's memories.
        Mindbending (aka Time Lord Wrestling) is a Time Lord game that involves a telepathic battle between two contestants.  They try to regress each other mentaly through their previous incarnations.  Its just a game but it can end in deathlock if a contenstant is pushed back to the point of death. 

    
GENERAL BIOLOGY - They have got multiple organs of virtually everything including two more ribs (than humans).  They have 2 of most of the organs that humans have only one of, and 4 of the organs that humans have only two of.  Asside from the extra ribs a Gallifreyan's skeleton is almost identical to a humans.  They have only one liver.  Their internal body temperature is 15-16 degrees Celsius (60 degrees Fahrenheit) however their skin temperature is only a little below the human norm.  Gallifreyans tend to find a room temp of 20 C to be uncomfortably hot.  Despite this, adult Gallifreyans are capable of withstanding extreme temperatures at both ends of the scales.  They can remain concious in the -270 C cold of space for 6 minutes and can withstand 200 degreec C for up to 3 minutes.  At body temperatures of several hundred degrees below 0 C a Gallifreyan will lose complete control of their body and appear dead.  Despite this their mind is infact very active.  Gallifreyan probably have tonsils and its not probably not unknown for them to have to be removed.  Gallifreyans have more than one stomach and are not as vulnerable to malnutrition as Humans are.  Some (if not all) believe that only one meal a day is perfectly normal.  Despite this their metabolism is relitively close to a humans and they can eat the same foods.  Some Gallifreyans can use their stomachs to interpret human memory RNA and producing the Gallifreyan equivalent.  They and can easily go two days without water and a week without food is not a major strain.  Infact they sometimes sit in thought for days without food or water.  However 40 days without food or water will make a Gallifreyan delirious. Gallifreyans metabolize alcohol very quickly so it is almost impossible for them to become drunk or suffer the effects of  hallucinogens.  Thus can easily drink 10 pints of beer without showing any ill effects.  Some Gallifreyans can use special meditations to regulate their metabolism.  This gives them a very fine control over the rate at which they metabolize alcohol,  making inebriation or hallucinations possible.  However Ginger pop has a severely deleterious effect on any Gallifreyan metabolism.  This allows them to be easily effected by any alcohol they might have consumed.  They need to urinate every few days.  Arsenic is toxic to Gallifreyans and will inhibit their enzymes.  If a large source of protein, salt, and other chemicals (found in ginger beer) are availible a Gallifreyan who has been poisoned with arsenic can use a major shock or surprise to trigger Detox.  This detoxification allows their stomach to stimulate inhibited enzymes to reverse and release all toxins a gas that can be exhaled.  This procedure doesn't work for all toxins, most notably, Aspirin, which is incredibly toxic to Gallifreyans.  The allergic reactions that occur when aspirin begins to interfer with their genetic struture causes massive a pulmonary and cerebral embolism severe enough to prevent regeneration.  Even touching it can be dangerous.  Gallifreyans don't have prostate glands. When trained they can control their adrenaline, blood-suger levels, heart rate, respiration, and presperation to the point where they can fool 23rd century medical diagnotics into thinking they are human.  They can even switch off any of their organs at will.  They also have control over the speed and location of their hair growth.  They can grow hair faster then humans or stop the growth compleatly.  Despite this some Gallifreyans still shave their faces.  Their skin smells like honey and has extra subdural and subcutaneous layers.  This makes their skin very resistant to radiation, physical damage, poison ivy, sunburns, and tanning.  Gallifreyans can resist radiation that will kill a human in 4 minutes for 2-12 minutes before they start to take noticable damage.   They can easily absorbe 50 times the output of a 21st century medical X-ray machine (approximately 50 rems of Roentgen (aka X-Ray) radiation) and them expel it into any object they they can touch.  Incarnations which appear to be physically younger are significantly more resistant to radiation then older bodies.  Gallifreyans can erect non porous barriers around their noses, ears and eyeballs that prevent any intrusion on the molecular level.  This allows them to remain concious for 6 minutes and survive up to 20 minutes in space unprotected.  Gallifrreyans have incredible strength for their size.  They can remain concious when exposed to G-forces that would kill a human.  
     They can enter self-induced sleep trance in which breathing, heart beat, and brain activity are all reduced to an absolute minimum. While in this trance a Time Lord can ponder complex ideas without any outside distractions.  20 minutes in this state is equivalant to 8 hours for a human.  Thus they only need about 1-6 hours of sleep every 2 days and some Gallifreyans can get by on a decade of sleep every 100 years.  Others become tired after only being awake for only 4 days.  Gallifreyans rarely dream, but when they do, they sometimes dream of choosing their next bodies, being able to fly, becoming the opposite sex, and bearing children.  Gallifreyan who have regenerated in that last few days will require a lot of sleep, even by human standards.

     LOOMING -
There are between 3 and 9 million Gallifreyans and just over 10% of them are female.  Because of their history, Gallifreyan culture tends to view the female gender as a symbol of the unlike and the outside.  The Curse of the Pythia rendered almost all Gallifreyans are sterile.  Though they are physicaly capable of sex most have almost no sex drive.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata.  While some Gallifreyans will enjoy erotic dancers actual prostitution is very rare.  Despite all this, some Gallifreyans fall in 'love' and some undergo get marriage.  However Gallifreyan Marriages are almost always undertaken to maintain the power of the Chapters by strengthening the political power of the Houses involved.  A Gallifreyan generation is 10,000 years.  Each Chapterhouse has a loomshed, which holds the House’s Loom.  The Honorable Central Population Directory defines the quota of cousins for each House's Loom.  A loom consists of millions of fine cords which weave matter (probably Rapid Growth Biomass) and biodata together.  For several days spirals of data flow down these cords and are woven into a mesh.  From this mesh a Gallifreyan Childe is formed.  During this time Loom-Tenders's supervise and occationally sing traditional rhymes.  The Looms are complex anchors in time designed to link the Gallifreyan to Gallifrey and, by extension, the Web of Time.  As such they have limited knowledge of the future of every loomling.  They probalby weave not only DNA but also give each loomling a distinct future. 
    Depending on the Loom, some loomlings (or childes) produce offspring as small childes (reminicent of a human child) other looms produce them as full grown adults. 
The children have milk teeth.  Gallifreyans in their teens need as much food as a human teenager if not more.  Adult Gallifreyans eat about as much as human.  Young Gallifreyans need to sleep a little more then most humans, but after they pass First Maturation and learn to control their bodies, they only need 1-2 hours a day.

     DEVELOPMENT - A Gallifreyan childe ages slower then Humans and it takes hundreds of years for them to mature into what a Gallifreyan would consider an adult.  A loomling will have trouble using proper grammar, but can walk right after Looming.  At 5 years old, loomlings are amazingly intelligentAn 11 year old would look like an 8 or 9 year old human, but a 16 year old would look like an earth teenager.  At around this point their aging slows dramaticly - a 48 year old would look like an 18 year old human.  Some one around 60 would still still look like young adult but would still considered to be a very young childe.  They are still considered kids at age 90. 
          Childes spend several decades undergoing Brainbuffing both at home and at school.  Most (if not all) children are taken from their families at the age of 8 to attend their Chapter's Academy.  At some points in history some aliens (such as Gresaurus) are allowed to take classes at the Academies.  These aliens are not allowed to learn any Temporal Engineering skills.  One of these races was the War Lord Aliens.  They were expelled for trying to learn how to build TTCs (TARDISes). The Prydon Chapter has its own Time Academy and the Patrex Chapter has its own Acadmey as does each of the other Chapters.  The Prydon Time Academy is open to the air and located on the slopes of Mount Cadon (Gallifrey's highest mountain).  Prefectly groomed lawns surround the buildings, which are accessed by sand filled pathways  Those taking the mystic studies course spend a great deal of time meditating and dark secrets are taught to the monks in the upper levels of its towers.  The Lodge of the Patrexes Academy is located in the Capitol.  It has a gate of solid light with a sphere of the first gold ever formed in the Universe. 
        The same year they enroll in the Academy each Novice is taken outside the Capitol to the Untempered Schism for their initiation.  They gaze into this gap in reality and stare at the raw power of the entire Space-Time Vortex.  When confronted with eternity some Novices are inspired, some run away, and a very few go mad.  Gallifreyans who pass are know as Time Tots (aka Time Toddlers) and are given the rank of Novice.  Some (if not all) students receive a new official name while attending their Academy.  All Gallifreyans receive single names (though they are usually very long).  The long version of a Gallifreyan's name is writen in Old High Gallifreyan.  The length of a Time Lord's name grows as his social and political stature increase.  They also receive a nickname using Greek letters that identifies them uniquely and relates to the location their mind will occupy in the Matrix, based off their physical and mental abilites.  The closer to alpha their names is the greater their preceived abilities.  These names are listed on the Academy Roll in a bronze Records Building. 
       Gallifreyans are force-educated using Neural Training, which on high-intensity level, can teach someone to speak, read, write, count, and play an instrument in one hour.  Despite this, there are a number of major similarites between the Prydon Academy and the schools on Earth in the 20th century. Novices learn quantum mechanics in Infant School and even the simplest geometry problem is solved using the first 5 dimensions.  While still Time Tots they read 4 dimensional pop-up books like Our Planet's Story. and Every Gallifreyan Child's Pop-Up Book of Nasty Creatures From Other Dimensions.  They are also taught to recite their 2337 times tables.  Some of the games the children play might involve extra-galactic space travel.  They are taught how to live and act in society and that all life is sacrosanct and that Gallifreyans need to be dedicated to a life of service to Time.  They also study supralogic.  At around 60 they are taught Tri-bio-physics.   Novices take the entrance examination for the Time Academy while still in brain buffing.  If they are accepted then, after 12 years with their Chapter's Academy, they are enrolled in the Time Academy.  If they don't pass they remain at their Chapter's Academy. 
       Gallifreyans are not considered legal adults untill they are 200 years old   A Gallifreyan who is almost 400 years old is a legal adult, but they are viewed as being an adolescent but his elders until he can taste his own tongue.   750-850 years old is considered to be analogus to "approaching middle age."

    REGENERATION (aka Face-Lift, Telebiogenesis) -
 
Several sources claim that Time Lords are the only Gallifreyans who are capable of regeneration.  But several other sources show normal (ie non-Time Lord) Gallifreyans regenerating without anyone considering it unusual.  Regeneration was created to extend the already amazing Gallifreyan lifespan.  Gallifreyan bodies are filled with self-replicating biogenic molecules (sometimes known as the Immortality Virus, the Legacy of Rassilon or nanites) that work ceaselessly to repair and prune damaged and malformed cells.  Because of this it takes hundreds of years for a Gallifreyan to show signs of aging.  These biogenic molecules are a variation of symbiotic nuclei and (probably using sonic waves) gives all Gallifreyans a symbiotic self-renewing cell structure.  Time Lords actually use their symbiotic nuclie to govern regeneration.  If a Gallifreyan's symbiotic cell structure was ever deactivated they will not be able to regenerate.  The biogenic monlecules allow the body to dispose of foreign objects and implants fairly quickly.  They usually recover from unconciousness faster than humans.     
        By "retreating" into a healing
trance most injuries (such as burns and diseases) can be healed in a day.  While extreame pain or a sufficiently strong audio-visual barrage will automatically induce a healing trance some training is required to enter one voluntarily.  The biogenic molecules are aided by temporal platelets which cluster around any wound, accelerating time in that area to speed the healing.  A broken leg takes about 4 days to heal and nonlethal bullet wounds heal in a day (the bullet is ejected from the body).  Bullet grazes heal in a few hours.  A combination of a bullet hole through the frontal lobe, a broken nose, jaw, femur, and collarbone will take a Gallifreyan 6 months to heal.
  They can also recover from deadly poisons and selectively regenerate specific organs while in the trance.  These rates of healing can be enhanced if the Gallifreyan is kept near (or inside) a TARDIS.  While in the healing trance, they will appear dead to most humanoids, but other Gallifreyans can tell they're alive.  Their body temperature will drop so far below zero that that frost sometimes forms on the body and the mind will essentially switch off.  Despite this one heart will continue to beat about once every 10 seconds.  While in the trance they can metabolize many types of poisons and drugs.  A fall of 30 feet (or even 200 feet) can be survived by a combination of bone relaxation and cellular break down and regeneration (similar to what happens in larval pupa).  They have been know to survive lightning strikes.  Given several months a Gallifreyan can grow a new heart (should one of their originals be removed).  It might be possible for them to grow new limbs.   If kept alive, a Gallifreyan’s severed body part can be used to detect whether that specific Gallifreyan is in the area.
     If the body is subjected to great stress such as a severed limb, extream illness, (or perhaps extreme boredom)
the the Limbic (or Lindal) Gland releases the hormone Lindos to trigger Regeneration.  As the hormone travels throughout the Gallifreyan's body will begin to feel weak as it prepares to lose solidity.  Gallifreyans are educated in how to control their regenerations at their chapter's academy.  It is also possible for some (all?) Time Lords to will their own regeneration without stress or injury.   By enacting the proper meditative techniques a Gallifreyan can temporarily delay their regeneration for several hours and (if their will is great enough) several days - unless they die first.  Chemical and telepathic signals can be used to force regenerate someone who is badly wounded (but not somebody who is concious and refuses to regenerate).  Gallifreyans who are exposed to the vacuum of space for several minutes, have had both their hearts punctured, or suffer a direct hit by a Dalek particle beam can not regenerate.  It is possible to regenerate from a glancing hit by a Dalek Neutraliser.
    Ideally all regenerations should take place within a low-grade telepathic field (like the inside of a TARDIS)As a body prepares for its very first regeneration, they will get very weak. 
The extra third strand of Gallifreyan DNA was added by Rassilon to make Regeneration possible.  This strand stores the regenerative information within a Gallifreyan's Bioplasmic Field that surrounds their bodies.  During regeneration this information is conveyed to the biogenic molecules via a bio-language called Nucleolingua Symbiotica.  When a regeneration does occur the permanently carried self-replicated biogenic molecules rebuild the body in a violent biological eruption of Artron Energy.  Using this energy every molecule in every cell is adjusted, displaced, rearranged causing a complete renewal and healing.  A blinded Gallifreyan will regain their sight after after a regeneration if the neural pathways controlling his sight are intact.  Even damaged synapses are repaired. and a Gallifreyan who regenerates after decapitation will grow a new head (that will probably have the same memories as the original).  A regeneration is an exihilerating experiance akin to driving a car very very fast.  If a Gallifrey the regeneration was triggered by an injury, and the subject a suitble bio-matching receptacle (a spare hand that had been amputated for example) is availible, they can abort the Regeneration after the healing process is complete by siphoning off all the extra energy into the receptcal.  This is a rare occurance as regeneration was never intened to be used to heal injuries (and by-matching recepticles are rarely availble). 
        In most cases, o
nce all the cells have been healed, the regeneration of the body (and to a lesser degree) the mind will consume the rest of the Artron Energy.  The subjects body will be completely restructured.  Regeneration also restructures the biodata of the subject, thus it could affect the subjects past as well as its future.  At the first regeneration the nanomachines are programmed to build into the new body a number of improvements and backup systems including a new heart.  For this reason the first regeneration is usually the most painful.    At the end of the regeneration the comatos Gallifreyan is awakened with by an automatically triggered electroencephallic shock.
        It takes about 10-60 minutes for the body to "gel" completely which allows members of New Blood Houses some time to try various forms. 
Occasionally two Gallifreyans will end up with bodies that look the same.  This could mean that the looms have only a limited number of bodies stored in their data spirals.  The new body will often have a different personality that expresses a different aspect of their fundemental personality.  A copy of the previous personality is stored in the memory space for eventual transfer into the Matrix.  Each copy is kept "sleeping" in a "room with no doors."  The past incarnations often resent being locked away and wish they could have lived longer.  Some Time Lords of the first rank can achieve Retro-regeneration and temporarily summon the skills and personality of a former incarnation.  A TARDIS's Telepathic Circuits can help a Time Lord acheive this.  Regeneration often causes temporary memory gaps and, while many skills remain the same, it appears that many dexterity based skills need to be "relearned" (at a fairly quick rate) due to the differance in body design.  A Gallifreyan's handwriting remains more or less the same throughout all of their incarnations.   
       
Until recently Regeneration was still a relatively risky procedure.  While regenerating a Gallifreyan's body might incorporate any foreign biodata it comes in contact with allowing them to change species.  Thus a Gallifreyan could regenerate and find himself to be half human.  This problem was only corrected within the last several thousand years.  Gallifreyans from Newblood Houses have amazing control over there regenerations.  This allows them to try on several different genetic templates (and appearances) during a regeneration.  This techniquie can be taught with some success to other Gallifreyans.  It is possible for a male Gallifreyan to regenerate into a female if they regenerate by commiting sucide or a dog.  For these reason their's a fair amount of "regeneration politics" among certain factions on Gallifrey.  These focus on issues of class, gender, and species.  Some are even capable of temporarily shifting their genetic makeup enough to fool some types of gene scanners without inducing a regeneration.
     Within the first 15 hours of regeneration a Gallifreyan will still have enough risidual cellular energy to regrow a severed body part, such as a hand.  The new body part might be designed to prevent what ever caused the loss of the original.  Shortly after regeneration Gallifreyans will often experience bursts of superhuman strength and speed while the new body stabilizes.  They can also experiance Ambient Complexity which causes erratic and volatile mood changes.  Its worth knowning that extreame heat combined with adrenalin can temporaily stabize a newly regenerated mind.   In most cases the Gallifreyan's mind will synchroniz properly within 4 days returning their strenght, reflexes, and personality to normal (for their new incarnation).  In some cases Post-Regenerative Trauma can cause severe personality instability.  Some times in the absence of a Zero Room the subject never sychronizes properly.  Both Metamorphic Symbiosis Regenerators and Zero Rooms can assist with regenerative trauma and ambient complexity.  Anaesthetic can delay or destroy the regenerative process and cause amnesia.  Gallifreyan biofields have to be very active to adapt to the trauma of Regeneration.  So much so that if a member of a lesser speices lives on Gallifrey the bio-fields will rejuvinate their cells and replace their telemeres.  As a result the primative will age very slowly and live for centuries.  If this alien was to leave Gallifrey they will start to age rapidly: a year for every day.
        For all these reasons regenerations are usually planned months to years before the actual event.  Gallifreyan technology (such as a TARDIS) or assistance is essential to ensure survival during a regeneration especially if the subject has suffered radiation damage.  Without technological assistance (such as a TARDIS) a Gallifrey runs the risk of the rengeneration aborting halfway through leaving the subject looking like some sort of multi-limbed monster.  It is very dangerous for Gallifreyans who haven't passed First Maturation (ie teenagers) to regenerate.  For this reason it is usually forbidden for Gallifreyans to regenerate until they are 500 years old.  Discussions of regeneration among Gallifreyans appears to be similar to sex amongst humans (not good table manners).  Some seedy Gallifreyan Cardinals hang themselves to get rid of extra regenerations.  This is considered to be a dangerous hobby. 
   
   A single body can last over 1000 years but the subject's body will atrophie until he's only a few feet tall and he will require a wheelchair for mobility.  After 12 regenerations the biogenic molecules begin to decay naturally.  Gallifreyans are limited to 13 bodies because their minds and bodies can only withstand the strain of twelve regenerations.  Each body can last centuries and Gallifreyans only need to regenerated every thousand years or so.  However the last few incarnations generally don't last as long as the earlier bodies.  If a Gallifreyan suffers a severe enough injury in his 13th body a regeneration will be triggered, but its enevitable failure will kill the subject.  Triggering a 13th Regeneration might be the accepted way that Gallifreyan's end their lives.  It is possible to "recharge" a regeneration cycle, but this can only be done with the permission of the High Council and requires a massive amount of Artron Energy.  It probably involves a Metamorphic Symbiosis Regenerator.  Occasionally a Gallifreyan renews his regenerative cycle by "Jumping Looms" (being reborn into a new Family). 

    DEATH -
Technically Gallifreyans are immortal except for accidents. 
In practice they choose there final Death Day between 7,000 and 12,000 (usualy at about age 10,000). They often spend the last years leading up to their final Deathday in meditation. All Gallifreyans can force themselves to stay alive indefinitely.   When they choose their Deathday, many Gallifreyans have massive ceremonial funnerals (with lots of Remembrance Flowers).  Legally all deceased consciousness must be interned in the Amplified Panatropic Computations Network (sometimes known as the Remembrance Garden) of the Matrix.  This is done either directly using electrical scans of the brain pattern at the moment of death (or no more then an hour afterwards) or after the fact in cinerary urns.  Because of the risk of psychosomatic feedback living brains are never hooked directly into the Matrix. The Lord President is an exception to this but he spends years training for such contact.  Gallifreyans can also use 'Soul Catching' to take the 'mind' of someone who is dying.  Once in the APC they live on forever.  The deceased Gallifreyan's body is entombed in the vaults beneath their Houses where they quickly break down into degenerate matter and then into random molecules.  Under some (not entirely clear) circumstances the disintegration of a Gallifreyan's body can happen within a minute after death. 

THE LORDS OF TIME


“The Web of Time could not exist until Rassilon built the Eye of Harmony,
the hitching post of Chronology, that which does not flux nor wither nor change its state.”

                                                                       -The Doctor

     EYE OF HARMONY (aka Rassilon's Star, the Caldera, the Time-Sun, the Black Hole of Rassilon)
   
    Rassilon’s Star was originally a Population III star named Qqaba.  Rassilon and Omega used the Hand of Omega to turn this star into a rotating Black Hole.  Using Amaranths and Stasis-Halos, Rassilon brought the nucleus of the first Black Hole to Gallifrey.  The Eye was stabilized in an eternally dynamic equation against the mass of Gallifrey.  This star became known as the Eye of Harmony because it sits outside History and watches the rest of the Universe. The Eye makes up the largest structure on Gallifrey - so large that it needs its own fold in space micro-universe to contain it.  This chamber is known as the Caldera and is located under the Panoptican (assembly hall) in the Capitol.  Rassilon also created the ebonite rod known as the Rod of Rassilon (sometimes translated as "Great Key") which allows a Time Lord physical access to the Power Mast of the Eye of Harmony.  The Caldera itself can be accessed via the Vaults found beneath the Capitol.  The Security Codes needed to enter the Cladera change every microspan.  If a lesser species was to enter the Caldera they would be killed. 
        Within the Event-Horizon of the black hole is singularity and a universe of antimatter.  All the known physical laws cease to exist here and anyone with a high enough reality quotient and willpower can have god-like powers.  Outside the Event-Horizon of the spinning star is an area called the Ergosphere.  In this area energy that escapes the singularity’s gravity is accelerated and amplified to almost infinite levels.  Rassilon surrounded the Ergosphere with an iron sphere 10 kilometers in diameter.  This sphere was mirrored on the inside.  Rassilon allowed a light beam to enter the sphere.  This light was amplified by the singularity’s Ergosphere, reflected off the mirrored sphere, was amplified again, and so on.  Each time the light beam gained energy.  A small hole at the top of the sphere releases the amplified light beam.  Using transdimensional physics, the Eye was shifted slightly into the future so that the near infinite power of the light beam emerges in a controllable osmotic stream.  This process is known as sigularity eversion.  After being converted into Artron Energy, the power is ready for use.  Atron energy is measured in units called Omegas.  This near magical use of superradiant scattering allows the Eye of Harmony to provide energy for all of Gallifrey’s needs (including time travel).  The destabiliztion of the Eye of Harmony would cause Gallifrey to turn into antimatter, creating a quasar that would destroy a hundred worlds. 
            Rassilon created the Great Key of Rassilon (not to be confused with the Rod of Rassilon).  This object can be used to power the planetary defense time weapon, the D-Mat Gun.  The D-Mat gun is the ultimate Omnicalculator.  The Great Key links this quantum computer to the Eye of Harmony.  When a target is “hit” by a D-Mat gun its entire timestream (and biodata if sentient) is recorded and then all of history is rewritten so that the only difference between this Universe, and the previous one is the total absence of the target.  Objects hit with the D-Mat gun become Never-Objects existing only in the gun’s perfect memory.   When the Great Key of Rassilon is used with the Rod, the Sash, and the Matrix Crown the user has  direct access to the sum total of Time Lord Power.  Only two Time Lords have had access to all of these simultaniously - Rassilon, and The Doctor.  To prevent this power from being abused the Great Key of Rassilon is held in secret by the Chancellor.  Officially the Great Key is lost and most Time Lords believe that is is only a legend.   The Key appears to have the abbility to wipe the memories of its users (as per the wisdom of Rassilon) and it is likely that when a Time Lord ceases to be Chancellor all memory of the Great Key is taken from them. 

    THE WEB OF TIME (aka History, Time, Causal Nexus)
        The Web of Time, within the Space-Time Vortex, was constructed by Rassilon and the Other.  The Space-Time Vortex is an atom sized dimension which contains the Web of Time.  It when mapped into three dimensions is can look like any of the opening sequences of Doctor Who.  The Vortex became a dimension of pure thought with a complexity that borders on sentience (infact the Faction Paradox believe that it is sentient and refer to it the Loa).  The Web of Time is a vast transdimensional spiral that encompasses the universe and serves as a foundation for all points in space and time.  Its creation made it much easier for the Time Lords (and any other speices) to travel in time but it also made it much harder for anyone to change history.  The Vortex enables Time Travel Capsules to move from Minkowski space and integrate into the fifth dimension.  The Observer Theory states that for the changing of history to make any sense their must be an outside observer who watch all of history and sees this change.  The Eye of Harmony is that observer.  The Eye of Harmony created a Universe of Positive Time by locking down the Web of Time within the Space-Time Vortex.  It serves as an anchor for the Continuity and causality of the Universe and probably sits at the exact center of the Vortex.  While the Time Lords' control of the Weak Nuclear Force (and through it Gravity and Time) extends only to the limits of this cluster of Galaxies, the Noosphere (the range of understanding and data that is defined by a culture's physical, perceptive or comprehensive capabilities) of Time Lord activity is much larger.  This Noosphere is known as the Spiral Politic and reaches from around 3500 years after Event 0 (the Big Bang) to the time of the story Frontios (10,000,000 AD) and covers most of Space.  This forms a temporal barrier to legal Timeship travel.  It should be noted that there are areas within the Spiral Politic that the Time Lords can’t observe or penetrate.  It is possible that some other power with their own Eye sits in distant future beyond the Noosphere. 
        In order to be connected to all points in space and time the Transduction Barriers shifts the planet outside of the space-time continuum and into its
own Microuniverse of Inner Time.  Despite being in Inner Time, Gallifrey is still liked via a real-time analogue to its former location in the Web of Time.  Rassilon and Jelen create the Transduction Barriers and installed the machinery that conrols them on level 30, right below the Panoptican.  They use delta circutry and probably quasitronics.  The Barriers are a 10 dimensonal defense field that prevent atomic sized infiltrations, teleporters, and illicit frequencies, but they can’t stop spaceships from landing.  They also allow their primary star's sunlight and gravity to reach them but block all weapons fire or kamikaze runs.  Because of this barrier when one is on Gallifrey one is "outside" of the Universe.  Once lowered into place a TARDIS can not breach the Transduction Barriers.  The Lord President’s Rassilon Imprimatur and Presidential Code allow him and his TARDIS to pass through the transduction barrier at will.  When a Timeship passes through the Transduction Barriers the effect is visible from Gallifrey’s surface.  If Gallifrey was every to be attacked the Transduction Barrier would be raised to Factor 5.    The Time Lords also use Transduction Barriers in other locations such as TARDIS Neural Construction Docks to prevent the Capsules from escaping. 
        The Eye (and thus all of Gallifrey) sits at the center of the Web of Time and anchors all of its threads.  The Eye was stabilized in an eternally dynamic equation against the mass of Gallifrey.  This star became known as the Eye of Harmony because it sits outside History and watches the rest of the Universe.  The structure of the whole planet of Gallifrey became a bio-system in which biodata acts as a planet sized receiver and processor of data from the rest of the universe.  The Time Lords use the Eye of Harmony's control over the Web of Time and their abbility to manipulate the Weak Nuclear Force and the Force of Gravity to map out every inch of the Universe and define the rational laws upon which it functions.  This is probably done using the Skasas Paradigm (aka the God Maker or the Universal Theory) which unlocks how the universe workds, giving the user complete control of the basic building blocks of the universe (time, space, matter).  Using the data collected the Time Lords can observe and predict almost any event.  In mapping out the Universe they rationalize it and create a permanent version of space-time.  Because of this most primative forms of time travel aren't capable of making major changes to History.  This Intuitive Revolution destroys Irrationality and Magic.  Cacophony (irrationality and magic) is banished from the Universe.  This lack of belief might have caused the destruction of dragons, unicorns, faeries, slithy toves, bread-and-butterflies and other illogical creatures.  Psionics are the only quasi-magical phenomenon that survives.  The Web of Time is the structure that all future races used to build their own histories on.  The Time Lords view History (aka the Web of Time) as high-order mathematical structures that can be predicted by powerful computers.  These predictions can then be presented in an infinity chamber.  The infinity chamber in the Citadel is capable of decrypting the universe and predicting the course of history, however these processes are complex enough to be regard as living beings.  Indeed some Time Lords (and all members of Faction Paradox) view history as a sentient being or beings (sometimes called Loa).  The Web is capable of affecting the mind's of a Time Lord.  In conjunction with the Web of Time, the Eye of Harmony was used to define the physical and temporal laws of the Universe.  It also might have been used to influence the evolution of these species so that most resembled the Gallifreyans.
     The Rassilon Imprimiture biologically links a Time Lord to the Web of Time, making the foundation of the first four dimensions an integral part of Time Lord biology and culture.  This link means that
Time Lords keep history largely unchanging merely by existing.  Indeed they are so intertwined with the universe that they are a part of the Laws of Time and Space.  Thus only beings with a Rassilon Imprimiture (or a similar biodata) are capable of making significant changes to History.  Thus in the Web of Time only Time Lords truely have free will.  Unfortuanatly in order to keep the Web of Time stable it is necessary for the Time Lords to be steady and unchanging.  This is why all Time Lords are instilled with an ideal of service towards Time.  To ensure stability cultural change and natural reproduction are forbidden on Gallifrey.  The very idea of Gallifrey having a history of its own is viewed as vulgar and primitive.  A single timeship exploding in the Vortex is no danger but the destruction of a fleet of 1700 timeships could rupture the Web of Time permanently.  It is unhealthy for even a Time Lord to stand too close to the Eye due to density of strands in the Web of Time.
        Whenever another species causes enough temporal distortion to damge the Web an Interventionist (probably the CIA) is sent to prevent the species from causing further damage.  If that Time Lord doesn't return then the Time Lords (again, probably the CIA) has that Time Lords personal timeline shut down effectively removing that worlds timeline from history (apparently to be replaced by one where the temporal damage never happend in the first place).  T
his prevents the missing Time Lord from being used to damage the rest of the Web.  The alternate timelines are attached, in a spoke like pattern, to the Axis, which is located in interdimensional space.  The Overseer, from the sideways dimension of Guardus, supervises the Axis.  Each of these timeline is trapped in a giant loop.  While most of the timelines in the Axis are created by the Time Lords some are produced by other species.  By the end of the Universe over 100 billion alternate versions of history will have been created.
        It should be noted that the creation of the Web of Time also create Anti-Time - the opposite of the positive time.  This timeless shadow of the Web of Time is just as destructive to causality and continuity as anti-matter is to matter.  The theory of Anti-Time is viewed as superstition for millions of years.

   THE MATRIX OF TIME (aka the Space-Time Amplified Panatropic Computations Matrix, the Matrix):
     The Matrix of Time is a vast extra-dimensional panotropic computer network that exists in its own micro-univeres outside of Time and History.  It is the essance of Gallifrey and its culture.  Its memory system is an eleven dimensional self referential lattice of trillions of neural electro-chemical cells in a continious matrix.  These Neural mechanics can processes data faster than the speed of Time.  The Matrix is a small part of Gallifrey's Amplified Panatropic Computer Network (APC Net) and stores the memories all dead Time Lords and the personality of hundreds of Time Lords.  The first intelligence to be stored in the APC was the Rassilon's.  As of The Ancestor Cell there are billions of minds stored in the APC but only a total of only 153,846 full Time Lord minds.  The Matrix's purpose is to monitor all events in the Capitol and predict future developments within the Capitol.  All Time Lord minds are connected to the Matrix on a basic level via Reflex Link found in their brains.  Through the Matrix this Reflex Link connect every Time Lord to the Time Lord Intelligentsia.  The Matrix gathers information from the Time Lords and allows Time Lords to telepathically contact each other.  This link can be used across space and time.  It might also be used to allow the Intelligentsia to access the full Power of Creation.  Localized Transduction Barriers can be used to shield a Time Lord form the Matrix.  Time Lords who exiled lose the ability to contact other Time Lords across space and time. 
    
The Temporal Scanning Service is responsible for collecting tempographs and monitoring the outside Universe.  It is overseen by a sub-committee of the High Council made up of three Time Lords - one of which is a representative of the CIA.  The biodata of the whole planet of Gallifrey acts as a planet sized receiver and processor of data from the rest of the universe.  With the sum of all Time Lord minds (living and dead) as well as the input from sensors fitted into newer TARDlSes, and data from Time Space Visualisers, the Matrix provides the Time Lords with vast (but not entirely complete) amounts of information about the Universe.